Important Dates

Submissions: July 1st, 2020, 5PM PDT
July 8, 2020, 5PM PDT
Notifications sent to Authors: August 21, 2020
Revisions: August 21 - September 21, 2020
Final Decisions: September 29th, 2020
Camera-ready due: October 4th, 2020

ACM Interactive Surfaces and Spaces (ACM ISS 2020) is the premier venue for research in the design, development and use of new and emerging interactive surface technologies and interactive spaces. ACM ISS 2020 welcomes original, high-quality research and industry contributions that advance the state-of-the-art in the area of interactive surfaces, interactive spaces and novel interface technologies. Beyond the traditional scope of the conference – i.e., interactive tabletops, large displays, multi-display systems, mobile and mini devices – we also encourage contributions focused on the use of space and technology around us to bridge the gap between our digital and everyday lives, such as interactive 3D spaces, on-body sensors, interactive art or interactive architecture. We also encourage contributions focused on understanding individual and group needs related to interactive surfaces and interactive spaces, and the impact on individuals and groups of these technologies. We embrace innovations in a wide variety of areas including design, software, hardware, understanding of use, and applications or deployments of such interactive systems.

Situation with Coronavirus/Covid-19: ISS 2020 will be virtual this year!

Because of the evolving situation with covid-19 and the difficulties of running a physical in-person conference, ACM ISS will be a virtual conference event this year. The submission and reviewing process will remain as planned, and papers will be published at PACMHCI ISS. Please stay tuned for more information on the presentation format during the virtual event!

New Publication Model: Journal PACMHCI ISS

Starting this year, ISS will switch to a journal model. We will invite for presentation papers published by the Proceedings of the ACM on Human-Computer Interaction. PACMHCI ISS has 1 volume per year with 1 issue per conference per volume. At least one author of accepted papers needs to register and present at the ACM ISS conference. The conference will retain its workshop, poster, and demo tracks, which will have their own publication outlet.
Upcoming deadlines for papers to be presented at the ISS 2020 are:

  • 2020 Summer round: July 1st, 2020, 5PM PDT (Notifications: August 21, 2020, Final decision: September 29, 2020)

Submissions will be done through


Submission to PACMHCI ISS should present original and mature research work. High-quality, elaborated case studies and practice reports with generalizable findings will also be considered. Papers should be written in the Official ACM Journal Template (direct links to Word Template, LaTeX Template using ‘manuscript’, and Overleaf Template). Please review the Workflow and Template section of the ACM Journal Submission page. Submissions should be anonymized. Primarily, this means that submissions must remove all author and institutional information from the title and header area of the first page of the paper. Author information should also be removed from submitted supplementary materials, in particular, videos. Submissions that do not do so may be rejected without review. Furthermore, all references must remain intact. If you previously published a paper and your current submission builds on that work, the complete reference with the author's name must appear in the references. Authors must refer to their previous work in the third person (e.g., “We build on prior work by Smith et al. [X] but generalize their algorithm to new settings.”) and avoid blank references (e.g., “12. REMOVED FOR REVIEWING”). Further suppression of identity in the body of the paper (for example, in an Acknowledgements section), while encouraged, is left to the authors’ discretion.

Submit your papers at

Paper Length

We recommend a page length in the new format of between 5-15 pages + any additional pages for references. There are no length restrictions on papers, so papers of any length can be submitted. However, reviewers will put the length of any submitted paper in context of the provided contribution when making decisions about acceptance and revisions.


The editorial board members will make decisions for any submitted papers as either accepted, minor revisions, major revisions, or rejected. These notifications are sent to authors on August 21st. If the initial decision is "minor revisions", the authors will have a revision cycle within the current to address these changes, from August 21st to September 14th. After the revised paper is submitted on September 14th, the final decisions will be sent to authors on September 29th. If the initial decision is "major revisions", the paper must be submitted in the following round to guarantee treatment as a revision, meaning that the same primary and secondary Board Members are assigned to continuously handle the submission. Submissions requiring "major revisions" will not submit on the revision deadline on September 14th, but in the next full review cycle for the following ISS 2021. This is to allow extra time in case the authors need to perform significant new work, such as conducting a new evaluation, before acceptance is possible.

Topic Areas

The conference welcomes contributions on a wide range of topics relating to interactive surfaces and spaces as well as novel interface technologies, including (but not limited to):

  • Large display interfaces and multi-display environments
  • Gesture-based interfaces (hands, finger, body)
  • Multi-modal interfaces
  • Tangible user interfaces
  • Novel interaction techniques and paradigms
  • Interaction with mobile and body-worn devices
  • Different materials and form factors: curved, sand, water, ...
  • Interactive 3D spaces (Mixed Reality and Augmented Reality, mid-air displays, ...)
  • Large scale and outdoor interactive spaces (projected interfaces, drones, ...)
  • Interactive architecture
  • Beyond traditional surfaces: shape-changing and actuated surfaces, body-related, ...
  • Interactive information visualization/data presentation
  • Software engineering methods and frameworks
  • Social aspects and protocols related to interacting with surfaces and spaces
  • Interactive surfaces and spaces that support group work or social interaction
  • Hardware, including sensing and input technologies with novel capabilities, and results from maker communities
  • Human-centered design and methodologies related to interactive surfaces and spaces
  • Empirical evaluations of novel interactive surfaces and/or spaces designs
  • Evaluations of deployed interactive surfaces and/or spaces in specific domains (public spaces, education, science, business, entertainment, health, art, homes, etc.)