| Organizers: | Lukas A. Flohr, Julia Dominiak, Julian Rasch, Bastian Pfleging, Paweł W. Woźniak, Sebastian S. Feger |
| Info: |
Interactive surfaces and spaces increasingly need to know what objects are placed on or near them and where and how they sit - and to turn that knowledge into meaningful interaction. This challenge spans three tightly coupled strands: placement-aware sensing of object type, position, and orientation via hardware-, marker-, or vision-based approaches; placement-aware visualization through displays, light, projection, or XR, anchored to physical objects; and placement-aware interaction, in which placing, moving, altering, and removing objects are deliberate activities. Choices in any one strand constrain the other two. Each carries material, energetic, and social aspects that are still underexplored. This half-day workshop brings together researchers and practitioners across all three strands to jointly map the design space of placement-aware interactive surfaces and to explore novel techniques. Through position papers, hands-on demos, and structured ideation combining insight harvesting/combination with design studio techniques under lifecycle constraints, participants will develop application concepts, identify open challenges, and initiate collaborations toward a shared research agenda, published proceedings, novel methods, and cross-community follow-up projects. |
| Organizers: | Alessandro Visconti, Valentina Burgassi, Leone Carlo Ghoddousi, Atul Kumar Ojha |
| Info: |
A historic building is never just a building. Every one, from a fortification to a nineteenth-century factory, carries a second, less visible structure alongside it: drawings, measurements, technical terms, and records that accumulate for as long as the building stands, usually far faster than anyone can keep track of. Turning that accumulation into something researchers can actually work with, and something a non-specialist could actually understand, are two different design problems, and a third sits behind both of them: the interactive interfaces through which this material gets collected in the first place, long before anyone gets to explore or explain it. InterHeritage takes on these three problems together, rather than treating heritage as a single generic application area. The workshop is grounded in Turin's own layered constructional heritage, the EUROGLOSS COST Action, and a contribution from the Archivio di Stato di Torino, and brings together the ISS community, construction historians, and heritage practitioners across a half-day of invited talks, position papers, and an extended round table, aiming to leave with concrete open questions and the start of a community around them. |